m a i n  |  e n v i r o n m e n t s  |  c h a r a c t e r s  |  p r o p s  | a b o u t   | r e s u m e  |   r e e l  |

 

- N o r m a l  M a p p e d  M o d el - 
P o l y c o u n t :   3 5 0 0   t r i s

   

- W i r e f r a m e  - 

   

- Z b r u s h e d  M o d e l - 

- O r i g i n a l   M e s h -


 
This is my first human model that I sculpted in Z-Brush. Afterwards, a normal mapped was exported 
 out and applied to the low poly mesh.