|
E d u c a t i o n |
Academy of
Art University, San Francisco, CA. December 2006
Animation and Visual Effects,
BFA
Emphasis in Game Environment
Related Coursework:
Games: Modeling & Texturing, Games: Texturing & Lighting,
Advanced Modeling, Hard Surface Modeling,
VFX: Environments
|
|
E x p e r i e n c e |
2005-2006
Electronic Arts Redwood
Shores, CA
Production Assistant -The Godfather
§
Responsible for
doing collision modeling and surface tagging
§
Assisted
environment artist to assemble and optimize game
level
§ Created
mini-maps for interior location
§ Placed interior locations into the game
§ Texture
UV cleanup
|