r e s u m e  |  dpham.cg@gmail.com

 

The Forbidden Crags


Worked on:
- Creating all the terrain through a combination of height/displacement maps and 3ds Max's terrain sculpture tool
- All texture maps (diffuse, spec, blend masks, color maps, etc)
- Both large and small craggy rocks
- Area layout (based on a designer's 2d overhead sketch) along with doing prop placements/prop pass

NOT created by me:
- All plants and grass props
- Trees
- Sky