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A l l e y w a y   ( 2 0 0 7 )

This is a art test I was given by Cryptic Studios.  Basically I had to create an alleyway with the intent if it being used in an MMO.  There was really no poly limit or texture limit, but I still had to use my best judgment of how many textures sheets and what sizes I should use, as well as the polycount.

Final Polycount: 4126 triangles
Lit and rendered using Maya's default software rendering